Synopsis
Swiss Nerds play GURPS and other tabletop RPGs
Episodes
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GURPS: Dust Session 3 - We go and explore the mysterious structure some more
24/04/2017So, after a break we decide to go back to the structure and explore it in more detail, hoping to find some clues about its origins and its purpose. We discover a natural cave and notice airflow which must link this cave somehow to the outside. Moving up to the second floor, we discover a room made up of glass walls on which a woman appears. She starts talking but unfortunately, we cannot understand her; we’re only able to figure out that she keeps repeating herself. We go on exploring and discover some interesting details about the installation; we cannot go on forever and so go back to camp to strengthen ourselves. During the night some rite cats show up seeming to show a way into the structure; Ibram and Siri follow their calling with Dane eventually following them. The three end up in the natural cave again and meet the mother cat who has some interesting things to tell them. She asks us for help and we eventually agree to do so. With the instructions of the mother cat we can explore previously locked ro
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GURPS: Dust Session 2 - We prepare for and go on an expedition to the mysterious structure we spotted last time
19/03/2017 Duration: 03h48minSo, the adventure goes on! This time, we trip back to Narok and refill our supplies, adding a new party member while we’re there. Then, the group leaves with the goal of exploring the structure they discovered. After finding a way in, Alexander is posted on guard duty at the entrance while the rest of the group slowly starts moving forward. They discover markings on the walls, which none of them can read. The group wants to explore the first floor before moving deeper into the structure. They reach a narrow room, filled with what looks like lockers. They are marked, and Siri tries to figure out what the markings mean. Ibram opens one of the lockers and it pulls out a slab with a black bag, roughly human-shaped, on it. Siri realizes that the markings are numbers and that there are 80 such lockers in this room. After a short discussion, they open the body bag and find a mummified corpse inside. They decide to close it up again and leave. They go back to camp for lunch, which is where the session ends. Shown
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GURPS: Dust Session 1 - We meet and decide to go on an adventure together
07/02/2017The campaign begins This is our very first episode! WHOOO! Below the player, there’s more information, but for now, have fun listening! What’s this RPG-thing anyway? A tabletop role-playing game (or pen-and-paper role-playing game) is a form of role-playing game (RPG) in which the participants describe their characters’ actions through speech. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a formal system of rules and guidelines. Within the rules, players have the freedom to improvise; their choices shape the direction and outcome of the game. – Wikipedia If you’ve found this site, you probably know what an RPG is. But just in case you don’t, Wikipedia’s description is pretty good, although it leaves out one important bit in it’s lede: While role-playing games are games, you don’t play to win. The journey is the goal or however you want to think about it, in the end it’s about the act of playing and experiencing