Synopsis
My name's Sam, and I'm a professional game programmer and programming instructor. I love making games, but none of my personal projects are successful. I've set out on a quest to learn what makes a successful game. How do other independent game developers deal with design, publishing, marketing, legal, and all the other stuff that goes into making a game that isn't, well, making the game? Join me as I talk to an independent game developer each episode to find out not only why they do it, but more importantly, how.Watch each episode on YouTube http://goo.gl/JIIVHC
Episodes
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Developer Quest presents Steve Mathers
20/10/2014 Duration: 32minSteve Mathers, independent game developer from Australia, talks about his long journey developing Dungeon Bash, his failed Kickstarter campaign, and some tips for would be independent game developers. ============ View the YouTube video for this interview: https://www.youtube.com/watch?v=ZpYJFDJasnU&list=UUlA3HkiEntPLGaGWIg5N5wQ Join the Dungeon Bash alpha: http://armpitgames.com/ Available now for iOS or Android View the Dungeon Bash web site: http://www.dungeonbash.com/ ============ Follow Developer Quest on Twitter: https://twitter.com/@developerquest If you're a game developer and would like to talk about your experiences, contact us via Twitter. We'd love to talk to you!