Big Gay Nerds

  • Author: Vários
  • Narrator: Vários
  • Publisher: Podcast
  • Duration: 389:29:47
  • More information

Informações:

Synopsis

Big Gay Nerds is an LGBT RPG podcast where a handful of queer friends play tabletop roleplaying games! Episodes are weekly, and every month or so we switch systems to try something new.

Episodes

  • Big Gay Nerds: Episode 193 (Cage of Sand 2.1)

    31/03/2021 Duration: 01h29min

    We're playing Cage of Sand, but... it's so familiar, as if we've done this before... Oh well! In this loop, we're following the local undertaker of a down-on-its-luck frontier town. In space! But they're not the only unique character here, because the cards have laid out an entire colorful cast for us, including a corporate benefactor, a grave-digging robot, and one very moist boy.

  • Big Gay Nerds: Episode 192 (Masks 2.6)

    12/03/2021 Duration: 01h48min

    Luke and Pate have found some modern entertainment they should both enjoy: two dudes slamming each other around! But will their date go smoothly when Luke's past resurfaces in unexpected ways, and will Pate's brash approach to everything help or hinder their relationship? Meanwhile, Pipa and Juno have to confront the consequences of their actions... some more recent than others. Can either of them open up about what's really important? Find out in this conclusion to the latest arc of Masks! Music by Perennial Sounds LLC

  • Big Gay Nerds: Episode 191 (Masks 2.5)

    03/03/2021 Duration: 01h19min

    Danger often strikes when it is least expected... and where it is least wanted. Our heroes are awoken by an intruder in their own headquarters; who or what could it be, why is it here, and are they prepared to deal with it? Pate does what she does best, Juno tries something new and dangerous, Luke runs to the rescue, and Pipa makes... some decisions. The Beam Saber bundle mentioned in our intro can be found here, for the next month: https://itch.io/b/799/beam-saber-supply-drop-bundle Music by Perennial Sounds LLC

  • Big Gay Nerds: Episode 190 (Masks 2.4)

    24/02/2021 Duration: 01h07min

    In the aftermath of the Burnheart Memorial Festival battle, our team of young misfits are left to grapple with some complicated feelings. Pipa reclaims assets from "his" sordid past, Juno opens her heart to a loved one, and Luke and Pate look for advice about... each other. Also featuring a series of increasingly obscure references ranging from electromagnetic shielding technology to New Hampshire urban landscapes. Music by Perennial Sounds LLC

  • Big Gay Nerds: Episode 189 (Masks 2.3)

    17/02/2021 Duration: 01h15min

    The battle for the Burnheart Memorial Festival rages on between our young heroes and Lady Photon! As Photon Boy struggles to find common ground with his future self, Pipa runs his mouth, Starcross tries to do the right thing, and Pate keeps punching above her weight! Will they be able to stop this antihero rampage and, more importantly, have the time to feel a little holiday spirit? Listen on and find out! Music by Perennial Sounds LLC

  • Big Gay Nerds: Episode 188 (Masks 2.2)

    10/02/2021 Duration: 01h07min

    It's a shockingly well-timed Big Gay Nerds Valentine's Day Special! In Halcyon City, they celebrate in a slightly different way--having a street fair to memorialize a redeemed supervillain--but that's no reason for our young heroes to not spend it enjoying themselves and spreading love! No, the reason they can't do that is because Lady Photon is in town and undoubtedly hatching some deadly plot. Can the gang save the holiday, or will hearts (and worse) get broken? Music by Perennial Sounds LLC

  • Big Gay Nerds: Episode 187 (Masks 2.1)

    27/01/2021 Duration: 01h04min

    Our young heroes return, only to face the most frightening foe this roleplaying system has to offer: the opinions of others! Can the team survive getting fashioned police? Who will stand their ground, and who will try to reinvent themselves? And how will their complete lack of budget effect this? Listen on to find out! Music by Perennial Sounds LLC

  • Big Gay Nerds: Episode 186 (Under Hollow Hills 1.5)

    20/01/2021 Duration: 01h34min

    It's time for these circus performers to finally do some performing! But what sorts of acts will entertain an entire market of goblins and other faeries? Along the way we'll get to swing the spotlight towards some other members of the troupe, make and then correct some rules fumbles, experience the highs and lows of PbtA-style dice rolls, and bring everything to a finale that literally none of us saw coming.

  • Big Gay Nerds: Episode 185 (Under Hollow Hills 1.4)

    13/01/2021 Duration: 01h18min

    The big, noisy mess of the Goblin Market gets even more complicated as our performers meet more of its denizens. Peer Moontide comes on strong to a totally normal faerie woman while Sinead and Scurvy continue to squabble, but these matters fall to the wayside when all three find themselves on the wrong side of the Market's laws... Will the show be able to go on with all of these challenges thrown at its stars?

  • Big Gay Nerds: Episode 184 (Under Hollow Hills 1.3)

    06/01/2021 Duration: 01h09min

    After their somewhat awkward arrival, the Circus's star performers have set about trying to understand their market venue better. Just what kind of show will be a hit with goblin merchants and their myriad customers? Peer Moontide makes an unexpected enemy, Scurvy stumbles into a heated dispute, and Sinead discovers something precious.

  • Big Gay Nerds: Episode 183 (Under Hollow Hills 1.2)

    29/12/2020 Duration: 56min

    It's time to get properly acquainted with our performers and their Arcadian venue! The circus has been summoned to perform for royalty, but a bustling marketplace full of goblins isn't quite the same as a king's court. Listen on as Peer Moontide has a near-death experience with criticism, Sinead makes himself useful and law-abiding, and Scurvy turns her supernatural talents towards marketing. You can support Under Hollow Hills' creators and get access to the 2020 prerelease document here: https://www.patreon.com/lumpley/

  • Big Gay Nerds: Episode 182 (Under Hollow Hills 1.1)

    16/12/2020 Duration: 46min

    The capricious, immortal denizens of Faerie love entertainment as much as the next person--perhaps even more than the next person--and when there are no hapless mortals to prank and/or kidnap, how can they stave off boredom? By attending the travelling circus, of course! It's time to assemble a troupe of performers to tour Under Hollow Hills, and they're bound to be unique, even by Faerie's eccentric standards... Under Hollow Hills can be found here: https://lumpley.games/under-hollow-hills-about-the-game/ Our intro and outro music is from Aesop Rock's The Blob.

  • Big Gay Nerds: Episode 181 (Cage of Sand 1)

    10/12/2020 Duration: 02h01min

    Greetings, travelers! You're just in time for Hallowe--what? Oh. Well, delayed editing aside, prepare for a chilling tale of an underdog in an underground kingdom, a royal heir locked in their tower, and a bloody tragedy that enacts itself again and again... all told through the power of the tarot and collaborative storytelling! Cage of Sand is by Luciella Elisabeth Scarlett and can be purchased here: https://luciellaes.itch.io/cage-of-sand Cards were provided by this program: https://orphalese.net/ Our intro and outro music is by Aesop Rock's beat collection The Blob

  • Big Gay Nerds: Episode 180 (Beam Saber 1.7)

    02/12/2020 Duration: 01h15min

    Our second mission comes to a close in a flurry of bullets, blades, and bullshitting, with the dice swinging in all directions to make things as chaotic as possible! Boss doubles down on a shaky strategy, Red lets her instincts take the wheel and vice versa, Golden Boy utilizes the synergy of Web 2.0, and Stiletto gets stuck in.

  • Big Gay Nerds: Episode 179 (Beam Saber 1.6)

    25/11/2020 Duration: 01h17min

    Things kick off in the Forget-Me-Nots' second mission when Boss's genius plan to split the party somehow complicates things! Both halves of the squad are now face-to-face with ADVERSE/PR0XY mechs while they try to transport precious cargo. Can they talk and/or fight their respective ways out of this one? Listen to find out!

  • Big Gay Nerds: Episode 178 (Beam Saber 1.5)

    11/11/2020 Duration: 01h06min

    The Forget-Me-Nots have a new job on their hands, and while it's not as immediately dire as a hostage situation, the chain of command has put them out of their element: escorting a team of scientists and their confidential experiment away from a potential ambush. This is complicated by the fact that 1. the scientists don't like the FMNs because they want their experimental dog-mech, 2. the ambushers are teenage mercenaries from Stiletto's alma mater, and 3. this is all happening adjacent to some very fragile marine animals. Will a little advance planning be enough for whatever their enemies (and allies) have in mind?

  • Big Gay Nerds: Episode 177 (Beam Saber 1.4)

    04/11/2020 Duration: 01h36min

    Having successfully completed their mission--though not quite the way they were supposed to--the Forget-Me-Nots retire to the Humboldt Estate to lick their wounds, look into personal affairs, and prepare for their next assignment. For some reason or other, a solid 33% of this involves trying to employ a furry doctor with a secret history of homicide. Listen on to find out what the hell I'm talking about!

  • Big Gay Nerds: Episode 176 (Beam Saber 1.3)

    28/10/2020 Duration: 01h38min

    As the Forget-Me-Nots' hostage negotiation with the Honeybee pirates progresses, complications begin to arise. Boss keeps pressure on their leader while Golden Boy and Stiletto attempt to mingle with the crew, and meanwhile Red finds herself in a game of cat (or, more appropriately, dog) and mouse. The only thing that could make things more tense would be if a deadly rival from someone's past were to arrive, but luckily that's impossible.

  • Big Gay Nerds: Episode 175 (Beam Saber 1.2)

    21/10/2020 Duration: 01h29min

    The Forget-Me-Nots have been assigned their first mission, and it's a tense one! A squad of Royal Blue pilots have been taken captive by Dragonteeth pirates, and it will take trained diplomats to secure their safe release! Of course, if diplomacy doesn't work... we DO have giant robots. Can this fresh team negotiate with what little leverage they have, and is there more to this situation than meets the eye?

  • Big Gay Nerds: Episode 174 (Beam Saber 1.1)

    14/10/2020 Duration: 02h20min

    Almost two thousand years after the Resurrectionists pulled off their final score, a new collection of misfits with tragic pasts gather... That's right: we're playing a sequel to our Blades in the Dark campaign, with a system that builds on BitD by adding giant robots to it! Can a squad of spies and diplomats employed by an embattled monarchy make a difference in the War, or at least reach their own disparate goals? More importantly, can they settle on a name? We know it's a big timeskip, so here's a handy setting guide by our beloved Saturn: https://docs.google.com/document/d/1pmQ2YqTi-Hwzol25LR0jTmYtcx7fRaVsjbbSrSzwytI/edit Beam Saber is a game by Austin Ramsay and can be bought here: https://austin-ramsay.itch.io/beamsaber Intro/outro music from Aesop Rock's The Blob

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