Synopsis
A weekly video game podcast full of in-depth discussion and absurdity. Hosted by Chris Remo, Jake Rodkin, and Nick Breckon, with occasional guests!
Episodes
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Idle Thumbs 156: The Holo-Violator
30/04/2014 Duration: 01h08minListen, dear readers, and I will tell you wondrous tales of a strange world—a world not so different to our own. A world of media conglomerates run rampant, of cavernous pulsing synthesizers, of long-buried digital treasure. Of legendary heroes and notorious agitators, and epic contests of three-laned skill. A world where nobody has time to play video games.
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Idle Thumbs 155: The Satisfaction of a Job Well Done
23/04/2014 Duration: 01h27minThe lights dim and the curtains rise on the two competing teams. The players, who cannot hear the deafening crowd from their sound-proof booths, tense and untense their hands in anticipation, their fingers dancing over the keys and mouse. The buzzer. They snap on their work gloves, some pick up mops and buckets, and spread out, ready to work -- this docking bay won't clean itself. In the audience a father leans over to his son and says, "See, this is how it's done. You should do this." His son clutches his Meepo figurine tighter, deliberately ignoring him.
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Idle Thumbs 154: Super Good
16/04/2014 Duration: 01h33minIt is the present. John Q. Video Games comes home from a hard day at work making video games, ready to kick back. He turns on the latest console, in which he plays a video game developer who turns on a PC and plays a video game. He wakes up screaming and rates the experience four out of five stars; his rating is duly recorded. With Nick Breckon as Video Games.
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Idle Thumbs 153: Blondie, Freckles, and Glasses
09/04/2014 Duration: 02h05minIt is the future. Robots have rolled their way into our office, taken our faces for their own, bested us at our own mobile phone games, and declared victory. Mankind's only recourse, its one hope, is to sit together with some microphones and discuss video games for two hours. Enjoy our latest podcast, robots.
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Idle Thumbs 152: Piercing the Fourth Dimension
02/04/2014 Duration: 02h09minA transmedia romp through news, media and literacy. What does it mean to be a child? What power lies within a joke? Weaving in and out of cast and criticism, we explore the true fourth dimension of video games: ourselves. With friend, fighter, reviewer and cast regular Danielle Riendeau.
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Idle Thumbs 151: A Fascinating Experience
26/03/2014 Duration: 01h38minPerched upon a slender neck of expertly machined titanium, our new telepresence robot peers into the studio. Chris compulsively manipulates an ever-evolving Doge. Jake obsesses over a perfectly orchestrated techno-heist. Sean daydreams of a professional gaming life forever out of reach. Three hosts, blind to the broadcast of their lives into the socially-connected Oculus Rifts of our shared future, lost, forever, to video games. (Photo credit: Norman Chan)
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GDC '14: With Tom Francis
24/03/2014 Duration: 57minFollowing Tom Francis' recent Idle Thumbs network appearance on Tone Control, we've invited him up to the big leagues to headline as a guest on the network's flagship podcast: this one. In the wake of a Big Dog rampage, we convene to reminisce on the week's conferring.
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Idle Thumbs 149: A Divine Exodus of Snakes
12/03/2014 Duration: 01h28minNick can't give up Hearthstone, Chris is still playing Spelunky, Sean has handcuffed himself to a MAME cabinet and Jake makes some comments about video games. Next week: Idle Thumbs 150.
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Idle Thumbs 148: The Octopus in My Mind
06/03/2014 Duration: 01h23sSean's in the room by himself, uh, talking to himself. But he's not alone. He is in the virtual battlefield of DayZ, where via an on-line connection to the world-wide network known as the Internet, he is able to meet up with fellow e-soldiers and scour the synthesized apocalyptic wasteland for prey. While hundreds watch, rooting from their video terminals at home, he and his band hunt a man from the United Kingdom and kill him. Also Nick Breckon's here!
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Idle Thumbs 147: The Titan Falls
26/02/2014 Duration: 01h20min2014. R. 1hr 30min The Titan Falls When Lt. Todd Titan returns home from the nine-hundred-years wars to bury his terminally ill uncle, he is forced into one last battle with his true life-long enemy: himself. Based upon the award winning two-act play by Cormac McCarthy.
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Idle Thumbs 146: Osama's Dog
19/02/2014 Duration: 01h06minGood morning students, this is Principal Newell: Christopher Remo is absent today and we are joined by Danielle Riendeau from Polygon and Greg Games Kasavin from Supergiant. Mr. Rodkin would like to remind you that this is your last week to order your 2013 Luigi Year Book. Today's hot lunch is chicken a'la king.
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Idle Thumbs 145: Rich Uncle, Cool Uncle
13/02/2014 Duration: 01h18minMuch like the ephemeral Flappy Bird, Idle Thumbs spent this week embroiled in a conspiracy which quickly came to an end. Unlike Flappy Bird, the Idle Thumbs conspiracy concluded with us receiving amazing paintings of ourselves, Bobby Kotick, and J. Allard. In the words of Flappy Bird creator Nick Breckon, "I can call this podcast a success of mine. But it also ruins my simple life. So now I hate it."
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Idle Thumbs 144: Gimme Some More
06/02/2014 Duration: 01h30minNick returns from Disneyland, armed with the latest tips and tricks for the hottest rides, but what help are the hidden moves when the whole game is rigged against you? We're joined by The Kingdom of Loathing's Zack Johnson for a discussion of game-like experiences in real life, SimCity's appealing journey to Tomorrowland, and a harder look at A Link Between Worlds.
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Idle Thumbs 143: This One's Fr4e
29/01/2014 Duration: 01h39minCould Steve Jobs have saved Far Cry 2? Is Sega the Pepsi of video games? Is Apple the Nintendo of tomorrow?
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Idle Thumbs 142: Unmasking the Brain Burglar
24/01/2014 Duration: 56minThe door to the plane opens; the crowd is deafening. Chris Remo descends the stairs onto the tarmac, the smell of Steam Dev Days still on his skin, the wave of the future shaping his every step. "What did you see?" someone asks. He continues past. "What did they tell you? What will happen to all of us?" another asks, as he pushes them aside, his gaze set. "Where are you going? What do you know!" Only as the door to his limousine swings to close does a boy see the Steam Machine and controller prototype under Chris' arm.
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Idle Thumbs 141: "I was too busy losing it."
15/01/2014 Duration: 01h19minWe're joined by Will Smith of Tested.com for a manic look at the aftermath of the 2013 Consumer Electronics Show, the heat and motion detecting revenge of Robot News, and other things which when taken in aggregate generally represent the future. We then marvel at this week, which seems to feature nothing but amazing independent games crashing into one another.
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Idle Thumbs 140: The Customer's Always An Asshole
08/01/2014 Duration: 01h29minA message from the future arrives, delivered by hand: Idle Thumbs 140 -- a real bionic back massage of a cast -- is here, with reactions to the CES Steam Machine announcements, failed pursuit of the Nuclear Throne, and more terrible happenings in the world of DayZ. With special guest Chris Remo.
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Idle Thumbs 139: Happy News Year
01/01/2014 Duration: 01h26minIt's time for Old Man Video Games to put away his scythe and hourglass and make room for the Video Game Baby. We ring in 2014 with a triple length Idle News Podblast (that might just be a regular episode). Happy new year!
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Idle Thumbs 138: A Christmas Blast
25/12/2013 Duration: 32minIn this festive mailbag blast, we open three gifts for you. Or maybe two? One of them is definitely the highly anticipated conclusion of the Hat Baron Trilogy, which is the reason you're here. One of them is a Steam Box. The third gift is Video Games.
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Idle Thumbs 137: Data Complete
18/12/2013 Duration: 01h27minA single tap on your window. You turn. A flash, and the faint sound of a woman's voice, synthesized. "Data Complete." You look down to the street and catch a glimpse of an anodized aluminum foot disappearing around the corner. You return to your video game, and notice it is tailored impeccably to your tastes.