The Allan Mckay Podcast

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  • Duration: 469:26:30
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Synopsis

Allan McKay is an award winning Visual Effects Supervisor and Technical Director in Hollywood - join Allan as he interviews many of the leading experts in Hollywood about their careers, pitfalls and what they took to succeed, while also gaining a lot of core knowledge to help build your career, money and success and skills to make the biggest impact in your career AND in your life!

Episodes

  • 419 -- Pixar President Jim Morris

    05/09/2023 Duration: 53min

    Jim Morris is President of Pixar Animation Studios, where he oversees all of the company’s productions and operations. Morris began working at Pixar in 2005. Films under his supervision include RATATOUILLE, UP, TOY STORY 3, CARS 2, BRAVE, MONSTERS UNIVERSITY, INSIDE OUT, THE GOOD DINOSAUR, FINDING DORY, CARS 3, COCO and INCREDIBLES 2. As a producer, Morris most recently made the live-action Disney feature JOHN CARTER with director Andrew Stanton. He also produced Pixar’s WALL•E, which won the Academy Award® for Best Animated Feature. Morris was also awarded Producer of the Year in Animated Theatrical Motion Pictures from the Producers Guild of America, the AFI Award, the Golden Globe and the Visual Effects Society Best Animated Feature Award for WALL•E. Prior to joining Pixar, Morris held a range of key positions for 17 years in various divisions of Lucasfilm Ltd. He served as President of Lucas Digital Ltd., and managed its three divisions, Industrial Light & Magic (ILM), Skywalker Sound and Lucasfilm An

  • 418 -- NVIDIA -- 3D Artist David Baylis

    29/08/2023 Duration: 44min

    David Baylis is a 3D Artist living in Vancouver B.C Canada who specializes in automotive real-time rendering using Unreal Engine. He is originally from Lille, France. David works at Epic Games as a Consultant who produces demos, tutorials and webinars. Having always been a car enthusiast, David loves exploring new ways to deliver photorealistic renderings. There is a lot of history behind each car, and that is what he tries to portray in his artworks. In this Podcast, Allan McKay interviews 3D Artist David Baylis about innovations in ray tracing and AI, the future of VFX careers in the era of machine learning, NVIDIA and Chat GPT, DLSS technology, how to get started in Unreal and why learning 3D is a lifelong occupation. For more show notes, visit www.allanmckay.com/418.

  • 417 - VFX Legion - Founder & Creative Director James David Hattin

    22/08/2023 Duration: 01h12min

    James David Hattin is the Founder and Creative Director of VFX Legion. James oversees every aspect of the visual effects process for episodic television shows and feature films, from start to end, and provides clients with 20+ years of skill and experience as a lead creative and Visual Effects Supervisor. Prior to launching VFX Legion, James spent three years as senior compositor and compositing/digital effects supervisor at Zoic Studios. James exited Zoic in 2013 to apply his creative skill set and technical ingenuity to a new challenge: designing a leading-edge digital management pipeline. Looking beyond long-standing traditional VFX business models, he tapped state-of-the-art technology to build the new infrastructure from the ground up.  Legion was launched later that year, with James’ pioneering digital pipeline positioning the studio at the forefront of the next generation of visual effects companies. Legion’s LA-based studio is structured to work as an on-site collaborative partner with TV and film stu

  • 416 - VFX Sup Martin Hall - RABBIT HOLE

    15/08/2023 Duration: 54min

    Martin Hall is a VFX Supervisor with 30+ years of experience in visual effects. Trained in the traditional fine arts, he found visual effects to be the perfect synthesis of art, technology, and business, while being the most collaborative of all creative endeavors. Among his numerous film and television credits include, LOVE DEATH & ROBOTS, VENOM, GAME OF THRONES, THE AMAZING SPIDER-MAN, WINNING TIME: THE RISE OF THE LAKERS DYNASTY, PERRY MASON, ALL THE OLD KNIVES, ENCOUNTER, and many others. Based in Los Angeles, Hall is CEO at Epic Entertainment Enterprises / Epic-FX and VFX Supervisor at Paramount Pictures. In addition, he serves on the VES Board of Directors, Los Angeles section, and is an educator at Gnomon. Martin’s most recent project as a VFX Supervisor is the CBS-VFX television project RABBIT HOLE on Paramount +, starring Kiefer Sutherland as a corporate spy who is framed for murder by powerful forces who have the ability to influence and control populations. Each episode of RABBIT HOLE contains

  • 415 – André Luis – Trojan Horse was a Unicorn

    08/08/2023 Duration: 54min

    André Luis is the Co-Founder, CEO and creative force behind Trojan Horse was a Unicorn (THU), one of the world's leading transformative experiences for digital artists and creative professionals.  In 2013, he came up with the idea to create THU as a result of wanting to do things differently, be useful to society, and have an impact on people's lives. With a background in Industrial Design and Marketing Management, André's career was paved through the worlds of design, marketing, web development, and computer graphics. Nowadays, he is fully dedicated to empowering creators through THU, a global organization with several projects around the world that support the creative community while leaving a mark in the digital entertainment industry. In this Podcast, Allan McKay interviews the Co-Founder, CEO and creative force behind Trojan Horse was a Unicorn André Luis about the history of THU and its impact, the event being a home for introverts, the crucial role of networking in your career, as well how to succeed

  • 414 - Alkemy X - Executive Creative Director Jep Hill

    01/08/2023 Duration: 50min

    A veteran facilitator with over 25 years experience in VFX and animation, Jep Hill is an Executive Creative Director at Alkemy X, an award-winning global creative company at the intersection of advertising, brands and entertainment. The company is a creative partner for the biggest names in film and television, such as Fear of the Walking Dead, Wednesday, The Whale, Westworld, Power, Dear White People, Hunters, Mr. Robot, and many more. Since 1981, Alkemy X has been a pioneer in a continuously evolving industry — entrusted with projects generating billions of dollars in revenue. With the craft and talent to take on any project, they’re a vertically integrated creative company, offering strategy and execution with speed, quality and efficiency that always exceeds expectation. In this Podcast, Allan McKay interviews the Executive Creative Director of Alkemy X Jep Hill about visual effects being all about problem solving, leadership versus management, how to succeed as a VFX team and how to self-manage as a VFX

  • 413 - Barnstorm VFX - Co-Founders Cory Jamieson and Lawson Deming

    25/07/2023 Duration: 01h14min

    Barnstorm VFX is an Emmy-nominated studio behind the visual effects on Amazon Studios’ THE MAN IN THE HIGH CASTLE, HBO’S SILICON VALLEY and CBS’ STRANGE ANGEL. Barnstorm’s team embodies the pioneering ingenuity, daring creativity and freewheeling spirit of the first aviators. Founded in 2011 with the original location in Los Angeles, Barnstorm VFX now has a second office in Vancouver, British Columbia.  In this Podcast, Allan McKay interviews Co-Founders of Barnstorm VFX Cory Jamieson and Lawson Deming about the lessons of entrepreneurship, how to land clients, the balance of risk and decisiveness, as well their advice to up-and-coming VFX Artists. For more show notes, visit www.allanmckay.com/413.  

  • 412 – John Romero – Legendary Game Designer of DOOM and Co-Founder of id Software

    18/07/2023 Duration: 58min

    John Romero is an award-winning game designer, level designer and programmer whose work spans over 130 games, 107 of which have been published commercially, including the iconic works Wolfenstein 3D, DOOM and Quake. He has worked in the mobile, hardcore, mid-core, casual and MMO space.  John has co-founded eight successful game companies including the likes of id Software, Gazillion Entertainment and, most recently, Romero Games which celebrated its 7th anniversary in 2022. He is considered to be among the world’s top game designers, and his games have won well over 100 awards.  One of the earliest indie developers, John began working in the game space in 1979 on mainframes before moving to the Apple II in 1982. He is a completely self-taught programmer, designer and artist, having drawn his inspirations from early Apple II programmers. He co-owns Romero Games.  John’s autobiography DOOM Guy: Life in First Person is getting released in July 2023. Industry-redefining breakthroughs in design and tech during his

  • 411 - Digital Domain - Global President and COO Lala Gavgavian

    11/07/2023 Duration: 49min

    As Global President & Chief Operating Officer at Digital Domain, Lala oversees the company's global VFX services and operations. As part of her duties, Lala partners with production management, finance, production accounting, recruiting, artist management, technology management and operations to steer Digital Domain to success. She communicates closely and helps to coordinate work between DD’s global studios, ensuring that production and operations practices are properly aligned to keep the quality of work at the highest levels. Lala’s experience began in northern California with a strong start in the accounting and banking field. She developed her visual effects pedigree after spending nine years at Industrial Light and Magic, and Lucasfilm Animation. There she became a seasoned veteran of talent acquisition and management. In 2007, Lala joined Digital Domain as the Director of Human Resources, Talent Acquisition and Development, and rose to the role of EVP/General Manager for the North America operation

  • 410 - Gabriel Aguiar - YouTube Creator & Unity Expert

    04/07/2023 Duration: 39min

    Gabriel Aguiar is a YouTube Creator and a Unity Expert. Focused on his work in Blender and Unity, Gabriel’s YouTube Channel currently has over 100K followers. He also provides assets for game developers on his Patreon. In 2021, Gabriel launched a game studio Golden Bug Studios in Coibra, Portugal. The studio is currently working on a project called Rabbit's Tale. In this Podcast, YouTube Creator and Unity Expert Gabriel Aguiar talks to Allan McKay about his experience launching a YouTube Channel and his own studio, developing an original IP, as well as gives advice to young VFX artists and entrepreneurs about resources, skills and branding. For more show notes, visit www.allanmckay.com/410.  

  • 409 - From Self-Doubt to Self-Discovery: Pursuing Your Personal Legend

    27/06/2023 Duration: 15min

    In his book THE ALCHEMIST, Paolo Coelho talks about a Personal Legend. So many people give up just moments before they reach their own Personal Legend. After a while, if you aren’t getting the desired goal, it’s hard to convince yourself not to give up. It’s especially hard when other people are telling you to give up.  Insecure people lash out at people who are more accomplished or ambitious, or courageous. They’re intimidated by someone who rubs them the wrong way. This also applies to new tools or technology. These days, it’s a common reaction toward AI. So many people fear that AI will take over their jobs. Instead, they can choose to get new skills and get in front of this innovation.  You’re the one choosing your outlook: Rather than seeing someone as a threat – you can see them as an ally. Rather than seeing innovation as a threat – you can see it as an opportunity. Nothing worth doing comes easy. It’s always darkest before dawn. But once you’ve earned your place, the success is so much sweeter.

  • 408 - THE MENU - Crafty Apes Dishes on the Film's VFX

    20/06/2023 Duration: 57min

    Crafty Apes is a full service, boutique VFX company based in Culver City, CA & Atlanta, GA. The company was launched in July of 2011 by three visual effects veterans Jason Sanford, Chris LeDoux and Tim LeDoux. Believing that strong 2D compositing is the backbone behind quality visual effects, Crafty Apes was formed to primarily offer high-end compositing services for feature films and television clients.  Crafty Apes specializes in compositing effects and visual effects supervision. By paying extra attention to the detail and integration that 2D work requires and by working with the best technology available spread among a select group of artists, Crafty Apes can deliver a superior product to higher end clients in a shorter time period. Their recent credits include: The Babysitter: Killer Queen, Lovecraft Country, Doctor Strange, Hidden Figures, Lalaland, Fist Fight, Pete's Dragon, Captain America: Civil War, Killing Reagan, Neighbors 2: Sorority Rising, Dirty Grandpa, Allegiant, Insurgent, Avengers: Age

  • 407 - ALL QUIET ON THE WESTERN FRONT's VFX Supervisor Frank Petzold

    13/06/2023 Duration: 48min

    Frank Petzold is an internationally acclaimed Director and VFX Supervisor, and he’s been working in film for over 25 years. Whether working in film or television, Frank creates cutting edge visuals. Before stepping into the world of directing, this award-winning VFX Supervisor enjoyed a successful career in Germany as a Director of Photography, specializing in shoots with visual effects components. In the early 90s, Frank joined the Tippett Studio in California to supervise and direct VFX work for major Hollywood films. Starting with the cult classic STARSHIP TROOPERS, he quickly moved from one blockbuster to the next, including ARMAGEDDON, THE MATRIX, HOLLOW MAN, THE RING, GOLDEN COMPASS and many others. Working closely with Directors such as Steven Spielberg, Paul Verhoven, Frank Oz, Gore Verbinsky, Ivan Reitman, Frank learned how to bring story to life. With that extensive experience, he began directing complex commercials for the international market. When ALL QUIET ON THE WESTERN FRONT Director Edward Be

  • 406 – How to Make More Money

    06/06/2023 Duration: 27min

    Some people argue that you can’t make more than $50K in VFX. Others compare their lives to the curated lifestyles on social media and demand to get paid more. It really comes down to your WHY: Why do you need more cash? The quickest pay rise you can give yourself is figuring out your budget. It’s better to figure out your finances and take control of your money. And if you still want to earn more money, you need to understand the industry you’re in and what it pays people. That being said, you can earn bigger numbers in VFX. If you want to earn more, you have to rethink the whole process. Recently, I was offered a Director position on a AAA game. Working in video games, you can make extra cash either in bonuses or by having a side hustle. If you were to start to think about dealing with things on a bigger level – as a studio – you can start to understand the process.  As a VFX Supervisor and previously a Producer and Studio Owner, I understand budgets. When Producers create budgets, they don’t have the money

  • 405 - SMILE - The-Artery Talks About the Film's Epic Visuals

    30/05/2023 Duration: 49min

    VICO SHARABANI is a Creative Entrepreneur, award-winning Creative-Director, Director, and Producer. He is also the Founder and CCO of The-Artery, a New York based media production company that creates high-end visual content for brands, feature films, commercials, digital experiences, art installations and more. As one of the most notable Flame artists in the world, Vico is the winner of the first ever Autodesk Flame Award recognizing his vast contributions to the VFX industry over the past 25 years. Vico’s portfolio includes a wide range of commercials for fortune 500 companies such as Mercedes-Benz, Nike and AT&T, music-videos for Beyoncé, Coldplay, Niki Minaj, KanYe West, and work on dozens of films such as Wes Anderson's The Grand Budapest Hotel, Ocean’s 8, Tower Heist and Sex and The City, to name a few. YUVAL LEVY is a Director, Creative Director and VFX Supervisor at The-Artery. With two decades of VFX experience, Yuval spent half that period of time steadily moving up the ranks at Gravity New York

  • 404 - ARwall - Co-Founder and CEO Rene Amador

    23/05/2023 Duration: 46min

    ARwall is a group of indie filmmakers based in LA who are on a mission to democratize their virtual production tech that has previously only been accessible to major studios. ARwall is a virtual production, software and solutions company.  Since its founding 7 years ago, the company has been one of the pioneers of in-camera realtime effects. They've worked on projects for HBO, Disney and Discovery.  Most recently, ARwall's work won an Emmy for their first film Muppets Haunted Mansion where their real-time tech enabled the stunning visuals.  In this Podcast, Allan McKay interviews CEO and Co-Founder of ARwall Rene Amador about the launch of the company, its plugins, tools and affordable solutions for filmmakers, the pros and cons of virtual production, as well as shares the behind-the-scenes of their most challenging projects to date. For more show notes, visit www.allanmckay.com/404.  

  • 403 - Wonder Dynamics - Co-Founder and CEO Nikola Todorovic

    16/05/2023 Duration: 52min

    Wonder Dynamics is utilizing Artificial Intelligence and Machine Learning to develop cutting-edge technologies, innovate production tools and create original content for Film and TV Industry. A startup founded in 2017 by Ready Player One star Tye Sheridan and VFX expert Nikola Todorovic aims to lower the cost and level the playing field for visual effects. In 2021, the company raised $9 million in a Series A funding round that included Epic Games and Samsung as investors, helping expand its team of machine learning engineers and CG artists to expedite Wonder AI Suite — a cloud-based content creation platform designed to bring blockbuster-level VFX to projects of all sizes.  The startup has a heavyweight advisory board that includes Sheridan’s Ready Player One director Steven Spielberg, Avengers: Endgame co-director Joe Russo, Capital Factory CEO Joshua Baer, Rhea Films’ Terry Dougas, Google research scientist and Berkeley professor Angjoo Kanazawa, private equity investor Robert Schwab, MIT Head of AI Antonio

  • 402 - Breaking Barriers in Motion Capture - Move.ai Co-Founder Anthony Ganjou

    09/05/2023 Duration: 53min

    Move.ai develops patented AAA quality marker-less motion capture technology powered by computer vision and deep learning. Their software runs off any mobile device or camera, can capture any relative volume size and can be deployed in any environment on the planet.  It’s been tested to be directly comparable to existing suit/optical based systems and generates standard data formats that can be exported to any game engine in real time. The company’s mission is to enable millions of animators and content creators globally to have access to the same level of motion capture as the AAA studios! In this Podcast, Co-Founder of Move.ai Anthony Ganjou talks to Allan McKay about his company – a AAA quality marker-less motion capture technology – its target audience, the diversity of its consumer, and the implication of the current AI Moment in human history. For more show notes, visit www.allanmckay.com/402.  

  • 401 - VFX Sup Colin Strause - Creating Fire Sequences for FIRE COUNTRY

    02/05/2023 Duration: 01h02min

    The intense drama and riveting action in the newest primetime CBS hit series FIRE COUNTRY is accompanied by spectacular firestorms: The work of visual effects leaders CBS VFX which was selected by producers to create the namesake infernos and deliver other critical visual effects for the most watched new network series of the season. Led by VFX Supervisor Colin Strause, whose career includes such big-screen blockbusters as RAMPAGE, SAN ANDREAS and THE AVENGERS, CBS VFX brings together a visual effects crew of more than 100 people to deliver as many as 135 effects shots in every episode of the series from Jerry Bruckheimer Productions and CBS Studios. To make fire into a palpable antagonist in the series and to showcase the many different and terrifying forms that fire can take, the work from CBS VFX incorporates multiple elements, sometimes including actual pyrotechnics that were filmed on set in highly controlled circumstances. Although the series is set in Northern California, it is shot in British Columbia

  • 400 - ANNIVERSARY EPISODE - Ash Thorp Interviews Allan McKay

    25/04/2023 Duration: 56min

    Ash Thorp is a graphic designer, illustrator, artist, and creative director for a multitude of media, including feature films, commercial enterprises, and print. Most recently, Ash worked on the concept for the Batmobile and the Batcycle, for the 2022 film The Batman directed by Matt Reeves.  Previously, Ash has worked on graphics for Ender’s Game and Total Recall, as well as contributed to the design concepts for Spectre, Prometheus, X-Men First Class, Call of Duty and others. His first directorial debut started with the assembly of an international team for his Ghost in the Shell tribute, as well as the main title for OFFF Barcelona 2014. In 2015, he was requested to assemble an international team of designers and create the title sequence for FITC Tokyo. Later that year, Ash co-directed “Ares — Our Greatest Adventure”, a promotional trailer for the feature film The Martian. Allan McKay is an Emmy Award winning VFX Supervisor and Technical Director. He is responsible for many visual effects sequences includ

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