Synopsis
Senior reporter Charlie Hall and guides editor Dave Tach host in-depth conversations each week about the latest games, movies, comics, and gear reviewed and recommended by the Polygon team. Produced by Polygon and the Vox Media Podcast Network.
Episodes
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Dark Souls 3
04/04/2016 Duration: 20minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Phil Kollar about his review of Dark Souls 3. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Adrift
31/03/2016 Duration: 26minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Griffin McElroy steps in as host to talk with Justin about his review of Adrift. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Oculus Rift
28/03/2016 Duration: 37minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Ben Kuchera about his review of the Oculus Rift. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Digimon: Cyber Sleuth
10/03/2016 Duration: 20minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Allegra Frank about her review of Digimon Story: Cyber Sleuth. Learn more about your ad choices. Visit megaphone.fm/adchoices
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The Legend of Zelda: Twilight Princess
01/03/2016 Duration: 19minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of The Legend of Zelda: Twilight Princess. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Fire Emblem Fates
29/02/2016 Duration: 23minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy and Allegra Frank about their review of Fire Emblem Fates. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Far Cry Primal
22/02/2016 Duration: 21minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, Dave Tach takes over hosting to talk with Justin about hist review of Far Cry Primal. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Firewatch
09/02/2016 Duration: 15minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Colin Campbell about his review of Firewatch. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Polygon's #6 2015 GOTY: Destiny: The Taken King
07/01/2016 Duration: 12minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? As part of their 2015 game of the year series, Justin McElroy discusses Polygon's #6 GOTY: Destiny: The Taken King. Learn more about your ad choices. Visit megaphone.fm/adchoices
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2015 GOTY #7: Life Is Strange
05/01/2016 Duration: 10minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? As part of their 2015 game of the year series, Allegra Frank discusses Polygon's #7 GOTY: Life Is Strange. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Polygon 2015 GOTY #8 (tie): Soma
04/01/2016 Duration: 12minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? As part of their 2015 game of the year series, they're discussing their #8 GOTY: Soma. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Polygon's #10 GOTY: Rocket League
18/12/2015 Duration: 13minWe've got a special series of Quality Control episodes for you featuring Polygon's Games of the Year. We begin today with #10: Rocket League, featuring Charlie Hall. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Rainbow Six Siege
11/12/2015 Duration: 22minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Rainbow Six Siege. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Just Cause 3
03/12/2015 Duration: 21minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Ben Kuchera about hist review of Just Cause 3. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Star Wars Battlefront
17/11/2015 Duration: 24minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Dave Tach about his co-review of Star Wars Battlefront. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Fallout 4
10/11/2015 Duration: 25minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Fallout 4. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Halo 5: Guardians
05/11/2015 Duration: 20minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Arthur Gies about his review of Halo 5: Guardians. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Rock Band 4
19/10/2015 Duration: 21minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Griffin McElroy about his review of Rock Band 4. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Transformers Devastation
12/10/2015 Duration: 24minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, guest host Allega Frank speaks with Justin about his review of Transformers Devastation. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Destiny: The Taken King
01/10/2015 Duration: 26minIn each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong? In this episode, we talk with Samit Sarkar and Griffin McElroy about their review of Destiny: The Taken King. Learn more about your ad choices. Visit megaphone.fm/adchoices