Synopsis
The Podcast behind the Science and Design of Virtual Reality and Spatial Computing. By combining our background in Cognitive Science and VR Research, we break down important Neuroscience to extract Design principles. Each week, we feature the companies, founders, and researchers that are shapers of this Immersive Tech Industry.Join our Discord community for Episode discussions, guest suggestions, and listener-only meetups!: https://discord.gg/rrgnxEk
Episodes
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Interactive Filmmaking in Augmented Reality, with Asad J Malik - 63
23/04/2018 Duration: 51minFilmmaker Asad J Malik, Founder of 1RIC join Az and Petr to talk about his latest film, Terminal 3, debuting at the 2018 Tribeca Film Festival. He goes into depth talking about "Context being key" for AR storytelling, VR films in film festivals, and simulation/simulacra theories.
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Super High-Res Varjo Headset Impressions (GDC + IEEE VR Wrap up) - 062
16/04/2018 Duration: 57minAz and Petr discuss the new VR and AR hardware they saw at GDC and IEEE VR, including Varjo, Magic Leap, ODG AR glasses, Beat Saber, and Electronauts!
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Can VR be used to train for murder? A conversation with Ian Hamilton - 061
14/03/2018 Duration: 01h40minUploadVR Editor Ian Hamilton joins Az and Petr to talk about early VR stories, shares his impressions of the all-in-one headsets like Oculus Santa Cruz, and discusses the new Magic Leap investment and the potential issues they're facing. Our main topic of the week was Stanford professor Jeremy Bailenson's article about the potential of VR being used by perpetrators of mass shootings.
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060 - 3D Audio explained w/ Sally Kellaway and Kaushik Sunder
27/02/2018 Duration: 01h07minAz talks to the expert Audio Engineers and Researchers Sally Kellaway and Kaushik Sunder on what the benefits of 3D audio are, where they make the most impact in VR/AR, and what improvements need to be made in the industry moving forward.
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059 - Why Women DON'T like Social VR w/ Jessica Outlaw
14/02/2018 Duration: 01h14minBehavioral Scientist Jessica Outlaw is an outspoken Social Scientist in the field of VR User Experience Design. She recently published an Inductive Qualitative study with Beth Duckles, PhD about the experiences of "Millennial, tech-savvy women" in Social VR applications (Altspace, High Fidelity, Facebook Spaces, etc). In this episode, we talk embodied cognition, implicit biases, gender differences in social behavior and navigation in an unfamiliar environment, as well as the questions the paper raises up about inclusivity and approachability in design.
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058 - Vive Pro & Meta 2 Impressions + News
06/02/2018 Duration: 01h03minHOT NEWS OFF THE PRESS. EXTRA EXTRA Az talks about his impressions of the Vive Pro, looking at high resolution photogrammetry with supersampling. Petr shares his thoughts on the Meta 2 devkit as an enterprise developer, and the need to have to sell his colleagues on the idea of AR.
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057 - How to be a VR/AR developer w/ FusedVR
31/01/2018 Duration: 57minAz is joined by Vasanth Mohan and Hassan Karaouni, founders of the popular educational Youtube channel, FusedVR. We discuss the Logitech VR keyboard, OpenXR initiatives, problems with WebVR, as well as learning how to be a VR developer! Recorded: Nov, 2017
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056 - Breaking ALL the VR rules w/ Survios (Sprint Vector)
23/01/2018 Duration: 01h00sAz and Petr are joined by Amy Lynn and Andrew Abedian from Survios to talk about their upcoming new game: Sprint Vector, a game ALL about running in VR. a Movement and locomotion have always been a big topic of debate in VR, especially since many people are prone to motion sickness when the visuals don't match the state of their bodies, so in this episode, we dive into HOW Survios has managed to achieve what was once thought to be sacrilege: SPRINTING IN VR.
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Short update about 2018 plans!
03/01/2018 Duration: 16minDISCORD CHANNEL: https://discord.gg/keQgUq Short update from Petr and Az talking about 2018 plans
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055 - Simulating Touch in VR w/ Contact CI
16/12/2017 Duration: 51minAz is joined this week with cofounders Craig Douglass and Tom Buchanan to talk about the challenges behind simulating the high amount of degrees of freedom of hands, simulating the sense of touch, and creating finger push-back haptics. Contact CI: https://contactci.co/ Craig Douglass: https://twitter.com/C_F_Douglass Tom Buchanan: https://twitter.com/tfbuchanan4?lang=en
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054 - SculptrVR's New 'Smooth' Update Explained w/ Nathan Rowe!
31/10/2017 Duration: 01h25minPetr and Az are joined by CEO and Cofounder of SculptrVR Nathan Rowe to talk at length about their BIGGEST update: 'Smooth' sculpting. We talk about the Oculus Santa Cruz II, Valve endorsing low-persistence LCD displays, the Acer MR Headset Review, and Adobe Premiere Pro's latest VR editing update. As for the main story, Nathan explains SculptrVR insane performances challenges of creating a world building tool with ability to scale the world by 10,000x! Download SculptrVR on Steam: http://store.steampowered.com/app/418520/SculptrVR/
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053 - Scanning & Preserving World Heritage Sites w/ Cyark
18/10/2017 Duration: 55minPetr and Az are joined by Elizabeth Lee, VP at Cyark which is a non-profit organization tasked with digitally preserving at risk World Heritage Sites. We talk about how they use Photogrammetry, LIDAR, Drones, and spatial audio recordings to capture an environment at a specific moment in time. Visit Cyark's website: http://www.cyark.org/
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052 - Mood Altering VR apps with TRIPP Inc
10/10/2017 Duration: 01h02minFirst part was as usual dedicated to most impactful VR News that Azad and Petr discussed together with the Guests. And speaking of the guests: "Change the way you feel" is the slogan behind the fresh start up TRIPP Inc. As they were recently in the headlines with a 4 Million investment round, we decided to invite Zachary Norman (President & Co-Founder) and Nanea Reeves (CEO & Co-Founder) to this episode. After the news section we talked about Mood Altering VR experiences and how the TRIPP Inc team is building one themselves.
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051 - Does the Pimax 8K VR actually work?
03/10/2017 Duration: 59minSolo Show w/ Az and Petr talking about: - Dissecting the mythical 8K Pimax Headset - Novel mobile AR apps (Magic Sudoku, etc) - Petr's VR research paper submission at VRST 2017 - Az's new ventures (azadux Creative Production) - Listener meetup at Oculus Connect 4?? Tune in and don't forget to share, like and rate!
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050 - VR/AR landscape with Unity & Nvidia
12/09/2017 Duration: 42minThis is a very special episode recored at the end of Digility 2017. This time, both Josh Naylor (Senior Evangelist bei Unity) and Dominic Eskofier (Head of Virtual Reality EMEAI bei NVIDIA) joined Petr for a deep insightful discussion on the AR/VR landscape. Tune in!
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049 - VR Guns in H3VR
12/09/2017 Duration: 01h12minThis week we talked to Anton Hand about the science behind building realistic guns in Shooting Range Sim #H3VR! We had a wonderful discussion and a lot of secrets have been unveiled. Tune in!
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048 - Reconstructing the world in 3D w/ Photogrammetry
28/08/2017 Duration: 58minOnce again we were live from VR! And this time the main topic was focused on capturing reality photogrammetry process and results azad had himself. As usual we discussed the most recent VR news and had a lot of fun joking around. Check the Live Video Stream at our Facebook or Twitter page or listen just to the audio via the podcast.
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047 - Does Mobile AR Matter?
20/08/2017 Duration: 53minAnd again we were hosting live from WITHIN Bigscreen. The Main topic this time was: Does Mobile AR Matter? Also Petr and Azad talked about: - Petr using the Strider VR treadmill, - New information about Nvidia's Varifocal lenses, - And smelling in VR! The live video recording can be found at our Facebook Page: https://www.facebook.com/ResearchVR/videos/493007451049763 . Alternatively it can be found under our Twitter page: https://twitter.com/ResearchVRcast/status/896784940334891008 .
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046 - SIGGRAPH Recap, hosted LIVE in Bigscreen
15/08/2017 Duration: 57minThe ResearchVR Podcast is back! This time, hosting from WITHIN Bigscreen. This week, Petr and Azad cover all the latest in VR Research from the SIGGRAPH conference. The live video recording can be found at our Facebook Page: https://www.facebook.com/ResearchVR/videos/490122298004945/ Alternatively it can be found under our Twitter page: https://twitter.com/ResearchVRcast/status/894242297356746752
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045 - The 5K Resolution Headset by VRgineers
04/08/2017 Duration: 36minVRgineers is a Prague-based VR Hardware Startup. We discussed their 5k VR Headset at CeBit2017 with Marek Polčák. He was looking for the transformative VR that would finally fulfill the promise laid out when virtual reality was introduced as a concept. Since nothing like what he envisioned existed, Marek decided to build his own VR equipment using his knowledge and tenacity. How tough was it to build it? What are the opportunities for such a standing out device? Those questions and more are answered in this episode.