Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

  • Author: Vários
  • Narrator: Vários
  • Publisher: Podcast
  • Duration: 574:51:36
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Synopsis

From Final Fantasy 1 to Final Fantasy 7 to Final Fantasy 15: we discuss all aspects of the Final Fantasy universe, with weekly episodes for you to enjoy. We review the games in the series, and discuss a multitude of topics, from sex in the Final Fantasy universe to the people behind the games, like Hironobu Sakaguchi and Yoshitaka Amano (two great artists behind the Final Fantasy series that we've done episodes on). This great classic RPG video game series needed a great podcast, and we're here to provide it. !

Episodes

  • Final Fantasy XV Predictions III

    11/04/2016 Duration: 01h20min

    Final Fantasy XV Predictions III By Kaleb Schweiss As we all know, Square Enix has sprayed a shoopuff sized load of Final Fantasy XV content onto our eagerly awaiting faces. From a hyper CG film directed by Takeshi Nozue, the man who brought us Advent Children, to a new Final Fantasy XV Demo titled “Final Fantasy XV: Platinum Demo”. But first, let’s start off with Brotherhood: Final Fantasy XV.   Kingsglaive: Final Fantasy XV. As all of us who watched Final Fantasy XV: Uncovered know, Sean Bean, Lena Headey, and Aaron Paul are behind three of the biggest voices of the film. The film will feature King Regis and his Kingsglaive, or Kingsguard…., as they fight off the evil empire of Niflheim, who is advancing ever deeper into the kingdom of Lucis. They are, naturally, after the crystal that is housed here. Regis is essentially forced to secede his lands outside the capital, and send his son to wed the uber hot Lunafreya, a princess of Tenebrae, and captive of the Niflheim. It essentially looks like a little mo

  • Crisis Core: Final Fantasy VII

    04/04/2016 Duration: 01h57min

    Making-of   Crisis Core began development as a PSP port of the FInal Fantasy VII Mobile Phone Japan-only game “Before Crisis”. Hajime Tabata, event Director for Monster Rancher 2, and the creator of “Before Crisis” was chosen as director of the port. It would also be produced by Hideki Imaizumi, the score by Takeharu Ishimoto, written by Kazushige Nojima, and art designed by Yoshihiro Imaizumi. Soon into production of the port, however, when it was decided that the port was going to center around the mythical character of Zack, they opted to create a brand-new game instead. They titled this new project “Before Crisis Core” and eventually shortened it to “Crisis Core”, and drew upon the artwork and back story left over from the development of Final Fantasy VII. Despite having plenty of backstory for FF7 filled in with this game, they initially wanted to include more, but were restricted by the size of the PSP’s UMD’s. Much of Cloud’s involvement was cut in order to focus the game on Zack. The game's antagonist

  • Final Fantasy XV Uncovered

    31/03/2016 Duration: 01h55min

    Joe and Kaleb Craig explore the Final Fantasy XV Release event. Join us for all the Sean Bean action! Much of our older content references sites that no longer exist. If you would like to contact Ultima Final Fantasy, check out the links below:   Watch us play and record our podcast live on Twitch: https://www.twitch.tv/ultimafinalfantasy Check out our Youtube Channel: https://www.youtube.com/ultimafinalfantasy Podcast RSS Feed: https://ultimafinalfantasy.libsyn.com/rss   Official Podcast Network Site: https://geekdomentertainment.net/ Facebook Page: https://www.facebook.com/UltimaFinalFantasy Discord Server: discord.gg/cFFx4N5   Tweet Joe: https://twitter.com/JosephDeGolyer Tweet Kaleb: https://twitter.com/UFFPodcast   Other Helpful Links: Patreon: https://www.patreon.com/ultimafinalfantasy Amazon Affiliate Link: https://amzn.to/38tceeQ Paypal Donations: https://www.paypal.com/donate/?hosted_button_id=PV47BX468GPN2   Check Out Our other gaming show, [Nude]Clan: YouTube: https://www.youtube.com/nudeclangamin

  • The Optimal length for a Final Fantasy

    28/03/2016 Duration: 01h35min

    This week, we discuss what the optimum length for a Final Fantasy game is. This is a subject of much interest as of late, since the creators of Final Fantasy XV have announced that the campaign will take about fifty hours to complete. This dwarfs many of the rest of the main series, at least where the main campaign is concerned within the Final Fantasy series. We compare this fifty hour game time to our Final Fantasy IX playtime, as Final Fantasy IX is the highest rated in the series. We touch base on what we want as far as story, game play, and side quests to be implemented within Final Fantasy as a whole. We then answer a few great questions from our community members. Enjoy the episode! Much of our older content references sites that no longer exist. If you would like to contact Ultima Final Fantasy, check out the links below:   Watch us play and record our podcast live on Twitch: https://www.twitch.tv/ultimafinalfantasy Check out our Youtube Channel: https://www.youtube.com/ultimafinalfantasy Podcast RSS

  • Spotlight: Masayoshi Soken

    21/03/2016 Duration: 01h23min

    This week, we discuss Masayoshi Sokens history within Square Enix. Enjoy! Spotlight: Masayoshi Soken By Joseph DeGolyer   Look, it’s hard to follow up after a huge success.   To every first generation of Saturday night live hosts, there’s always a second generation. Like Irvine Kershner after George Lucas. Like Jason Newsted after Cliff Burton. Like Andrew Johnson after Abraham Lincoln. Like Commodus after Marcus Aurelius.   Some, like Kershner, rise to meet the challenge. Others, like Andrew Johnson, do so terribly their effects sour generations. Even more are just forgotten with time.   For Example, Can you name the musical composer for Final Fantasy 12? How about 13?   For most of us, these names probably don’t pop so easily into our heads… (They are Hitoshi Sakimoto, Hayato Matsuo, Masaharu Iwata for FF12 and Masashi Hamauzu for 13 By the way---and yes, I did have to look those up.)   How can you possibly follow a legend like Nobuo Uematsu? With 12 main series Final Fantasy games composed primarily by him

  • Final Fantasy IV: The After Years, Part Two

    14/03/2016 Duration: 01h08min

    Final Fantasy IV: The After Years By Kaleb Schweiss Development History:       Final Fantasy IV: The After Years was initially announced prior to the release of the DS Remake of Final Fantasy IV. Takashi Tokida, the game's executive producer, discussed there being talk of creating an after story, and a discussion began about working on mobile titles. Tokida may seem to be jumping in and changing things, but he had become quite attached to the characters, due to being a scenario writer for Final Fantasy IV. They decided that releasing the game in a mobile format would be beneficial, so it would allow players to play after completing the DS remake. This would effectively give you time to refresh your knowledge of FFIV before moving on to the After Years. The decision to have an episodic release came from a desire to have players anticipate the new chapters in the same way manga readers do. The Japanese mobile phones got the game on February 18th, 2008. The Prologue section Return of the Moon and Ceodore’s Tale

  • Final Fantasy IV: The After Years, Part One

    07/03/2016 Duration: 01h15min

    Final Fantasy IV: The After Years By Kaleb Schweiss Development History:       Final Fantasy IV: The After Years was initially announced prior to the release of the DS Remake of Final Fantasy IV. Takashi Tokida, the game's executive producer, discussed there being talk of creating an after story, and a discussion began about working on mobile titles. Tokida may seem to be jumping in and changing things, but he had become quite attached to the characters, due to being a scenario writer for Final Fantasy IV. They decided that releasing the game in a mobile format would be beneficial, so it would allow players to play after completing the DS remake. This would effectively give you time to refresh your knowledge of FFIV before moving on to the After Years. The decision to have an episodic release came from a desire to have players anticipate the new chapters in the same way manga readers do. The Japanese mobile phones got the game on February 18th, 2008. The Prologue section Return of the Moon and Ceodore’s Tale

  • The History of Square Enix - Part 5: Broken Bonds & Polygons

    29/02/2016 Duration: 01h03min

    This week, we discuss the post Golden 2D RPG Era within Square, and Enix.  History of Square-Enix - Part V by Joseph DeGolyer   Last time we talked about the golden era of the 2D RPG, but it’s 1996 now in our timeline, and that can only mean one thing… 3 dimensions. But how exactly did we get to 3 dimensions? Well, we’re gonna have to spin back the clock another 10 years.   The Playstation began its life in 1986 as a joint venture between Nintendo and Sony (weird right? But this was before they were competitors). Nintendo wanted Sony to develop a CD ROM add-on for their SNES console that they would call the SNES-CD.   No one’s quite sure why, but the joint project never panned out. Some people cite behind-the-scenes drama between Ken Kutaragi (who some dub “the father of the playstation”) and some back-channel dealings with Nintendo. EIther way, Sony and Nintendo’s partnership would be over for now, and Sony would take the technology used on the SNES-CD, and use it to develop their own gaming console.   Sony

  • Brad: A Final Fantasy Odyssey

    22/02/2016 Duration: 01h44min

    This week, we humbly welcome one of our Patrons to the show! We discuss Brad's Final Fantasy origins, and his ranking within the Final Fantasy series. We discuss the series through his eyes, since he's been playing the series since Final Fantasy VI. He takes a very different approach to Final Fantasy VII, citing it around mid quality as a game. The main reasons for this is from coming off of Final Fantasy VI, he felt slightly disappointed. Brad has played his fair share of Final Fantasy XI, and Final Fantasy XIV as well, even being a legacy player in the latter title. Once we review his history with the Final Fantasy series, we play a round of Stump the Host, with Joe finally securing a well fought win over Brad. We then turn to the questions segment, discussing the Final Fantasy VII remake. Brad was quite skeptical of the remake, Joe was as well. Kaleb, on the other hand, has become soft on the idea of a Final Fantasy VII remake. Enjoy the grind!! Much of our older content references sites that no longer exi

  • The Mythic Origins of the Summons III

    15/02/2016 Duration: 01h21min

    This week, we bring back the popular Mythic Origins segment. We feature Mythic Origins of the Summons, Part Three. We dig into the origins of Yojimbo, Phoenix, and Golem. We then reminisce about the usefulness of each summon throughout the Final Fantasy series, and discuss what we hope the summons in Final Fantasy XV will turn out to be. We also discuss the rebirth of common summons throughout the series, and talk about ones lost, and how we would be interested in their resurrection. We then answer some great user submitted questions, and read a few stellar reviews. Enjoy the episode! Yojimbo- Translates into Bodyguard. Appears in Final Fantasy X. The usage of this name for the summon is fairly effective, as you have to buy Yojimbo’s service from the get go, and then continue to pay him for each of his four moves. Diagoro, the dog of Yojimbo, will attack during the weakest of the attacks. Kozuka is the attack where Yojimbo throws multiple knives at enemies, where Wakizashi is the air slicing atttack. Then t

  • The Final Fantasy Series: Our Rankings Revisited

    08/02/2016 Duration: 01h36min

    This week, Kaleb and Joe discuss their altered rankings for the Final Fantasy series. Rather than ranking the games in terms of what makes Final Fantasy great, they break it down even further. They discuss in depth which Final Fantasy games have the best story, combat, overall cast, music, and art. The results are quite different than one would expect, given the difference between this Final Fantasy list, and the one produced after the completion of Final Fantasy XIV. We then move on to revisit an old question from us to you, and move into this weeks, which deals with ranking the spinoff games in their own rite. Jump on the forums and vote! Enjoy the episode everyone!   REMIX: https://www.youtube.com/watch?v=bU7OKUnRxHc&feature=youtu.be Much of our older content references sites that no longer exist. If you would like to contact Ultima Final Fantasy, check out the links below:   Watch us play and record our podcast live on Twitch: https://www.twitch.tv/ultimafinalfantasy Check out our Youtube Channel: htt

  • Final Fantasy IV: Interlude

    01/02/2016 Duration: 01h07min

    This week, Kaleb and Joe review Final Fantasy IV: Interlude, in all of it's two hour glory. We discuss the beauty of the Final Fantasy IV Complete Collection PSP port, and talk about how it nicely sets up the story for Final Fantasy IV: The After years. We release some nostalgia seed when it comes to the soundtrack, and gameplay that we've come to miss, and praise the entry on it's look. We will be setting up a stream for Final Fantasy IV: The After Years on Sunday, January 31st. Enjoy the episode, and welcome to season two of Ultima Final Fantasy, the ultimate.... Final Fantasy Podcast. REMIX: https://www.youtube.com/watch?v=brwp2rnRZcA Much of our older content references sites that no longer exist. If you would like to contact Ultima Final Fantasy, check out the links below:   Watch us play and record our podcast live on Twitch: https://www.twitch.tv/ultimafinalfantasy Check out our Youtube Channel: https://www.youtube.com/ultimafinalfantasy Podcast RSS Feed: https://ultimafinalfantasy.libsyn.com/rss   Of

  • Final Fantasy Retrospective

    25/01/2016 Duration: 02h06min

    This week, we bring you our retrospective episode on the Final Fantasy series as a whole. We go through each game, highlighting our overall experience of each Final Fantasy. We discuss the evolution of the series as a whole, covering which Final Fantasies naturally led into another, and which ones were one offs. We discuss the outstanding audio, visual, and storytelling elements of the series, and also discuss the leap to online Final Fantasy games, and whether or not they should have been numbered entries into the series. Enjoy the episode, and here's to the new season of Ultima Final Fantasy!   REMIX https://www.youtube.com/watch?v=PUtJJLcQigw Much of our older content references sites that no longer exist. If you would like to contact Ultima Final Fantasy, check out the links below:   Watch us play and record our podcast live on Twitch: https://www.twitch.tv/ultimafinalfantasy Check out our Youtube Channel: https://www.youtube.com/ultimafinalfantasy Podcast RSS Feed: https://ultimafinalfantasy.libsyn.com/r

  • The 2015 UFF Podcast Awards

    18/01/2016 Duration: 01h36min

    This week, we discuss the victors in the 2015 UFF Final Fantasy Podcast Awards. The categories were: Best Rant Best Impersonation Best 2015 Final Fantasy Release Best Ultima Final Fantasy Podcast Episode Worst Ultima Final Fantasy Episode Best Non-Wiki Final Fantasy Fan-Site Best Competing Final Fantasy Show Best Final Fantasy Parody Song It was almost a Kaleb sweep, winning in Best Impersonation, Best Ultima Final Fantasy Podcast episode, not winning in Worst Ultima Final Fantasy episode. Joe pulled a victory in the Best Rant category, and the Best Final Fantasy Parody Song. We also would like to congratulate TheLifestream.net for sweeping the competing categories, winning both the Best Non-Wiki Final Fantasy Site, and Best Competing Final Fantasy show. We then move to weigh in on some user submitted questions. Enjoy the Grind!!! REMIX: https://www.youtube.com/watch?v=O8IBoFIFE-E Much of our older content references sites that no longer exist. If you would like to contact Ultima Final Fantasy, check out the

  • Final Fantasy XIV: A Realm Reborn, Part Four

    11/01/2016 Duration: 01h06min

    Join us for the finale of our review of Final Fantasy XIV. This time, we cover the Gameplay elements leading up to the patch. We get Krinital and Judge Cloudprod to reveal their lists. We discuss the integration of the job systems, discuss the disconnect associated with the cut scenes, when you click through the dialogue material. We move on to cover the design of the game, comparing it to it's predecessor Final Fantasy XIII. We discuss the ups and downs of the games look, generally praising it's appearance, even if the quality is technically lessened. Now, comes the music. We highly praise his work with Final Fantasy XIV's soundtrack. It's both atmospheric, and memorable. We get our guests opinions on Final Fantasy XIV's place in the series as a whole. Then the list, and final ranking!   We're also doing our 2015 UFF Podcast awards! Check out our site and vote! Much of our older content references sites that no longer exist. If you would like to contact Ultima Final Fantasy, check out the links below:   Watc

  • Final Fantasy XIV: A Realm Reborn, Part Three

    04/01/2016 Duration: 01h07min

    We made it! We finally finished Final Fantasy XIV up to Heavensward. Join us, Krinital, and Judge Cloudprod as we discuss the storyline associated with the four patches leading up to Final Fantasy XIV's first expansion, Heavensward. We also get Krinital's expert opinion on the game as a whole. We have also started up the voting for the UFF 2015 Podcast awards, so get on our forums and nominate your favorite moments! Enjoy the episode! Much of our older content references sites that no longer exist. If you would like to contact Ultima Final Fantasy, check out the links below:   Watch us play and record our podcast live on Twitch: https://www.twitch.tv/ultimafinalfantasy Check out our Youtube Channel: https://www.youtube.com/ultimafinalfantasy Podcast RSS Feed: https://ultimafinalfantasy.libsyn.com/rss   Official Podcast Network Site: https://geekdomentertainment.net/ Facebook Page: https://www.facebook.com/UltimaFinalFantasy Discord Server: discord.gg/cFFx4N5   Tweet Joe: https://twitter.com/JosephDeGolyer Twe

  • Final Fantasy XIV: A Realm Reborn, Part Two

    28/12/2015 Duration: 01h29min

    This time we discuss the design, music, legacy, and ranking of Final Fantasy XIV: A Realm Reborn. We discuss how we felt about the toned down anime elements of the character designs. We talk about the look of the areas, and praise the added number of NPC character models. We move on to discuss the musical score. We were quite impressed with the score, composed mainly by Masayoshi Soken. Only a few pieces composed by Nobou Uematsu survived the relaunch process. Once we've sufficiently blown the score, we discuss the legacy of the game. It will forever live in infamy due to it's initial 1.0 release, but much of it was revitalized by the re release. We discuss the game's place in the series, as well as it's place among other MMORPG's. We answer a few questions, and move on to our recap. We then place it forever in the ranking alongside it's 13 other brethren before it. Enjoy! REMIXES: https://www.youtube.com/watch?v=871j8LtqrtY https://www.youtube.com/watch?v=D4yD8VUvEcQ https://www.youtube.com/watch?v=hTOPBvbKW

  • Final Fantasy XIV: A Realm Reborn, Part One

    21/12/2015 Duration: 02h15min

    This week, we discuss the final numbered game in the series, Final Fantasy XIV: A Realm Reborn. We invited Banedrom, Bill Martigan, Emilee Mentos, and Anthony Walker onto the episode. These guys were extremely helpful during our playthrough of the game. We do a quick rundown of the games storyline, from the death of our fellow Scions of the Seventh Dawn, to the invasion of the Garlean base to rescue Minfilia and company. Once we do a rundown of the story, we move on to discuss the most important element of an MMORPG, the gameplay. We discuss the importance of fates, levequests, dungeons, primals, hunting logs, etc. We move on to talk about the multiplayer aspect of the game, from the primal fights, to the group dungeons. We offer a little criticism for the lack of multiplayer elements to the games main story missions, and specific class quests. Join us next time for our discussion of the design, music, legacy and overall statements for the games 2.0 storyline.     REMIXES: https://www.youtube.com/watch?v=871j

  • Final Fantasy VII Gameplay Trailer

    14/12/2015 Duration: 01h23min

    This week, Kaleb and Joe cover the Final Fantasy VII remakes Gameplay trailer. This, of course, came out shortly after last weeks early episode. They discuss their feelings on the battle system, and talk about the episodic approach to the release, and how Midgar, the most boring portion of Final Fantasy VII, would be a terrible beginning portion. We then move on to discuss the release of the PS4 port to Final Fantasy VII. We discuss the excellent theme that came with the game, and touch on the cheats. These cheats, interestingly, do not disable the game's trophies. We then move on to answer user submitted questions. Enjoy the episode!   REMIX - https://www.youtube.com/watch?v=60SKsZukXk0 Much of our older content references sites that no longer exist. If you would like to contact Ultima Final Fantasy, check out the links below:   Watch us play and record our podcast live on Twitch: https://www.twitch.tv/ultimafinalfantasy Check out our Youtube Channel: https://www.youtube.com/ultimafinalfantasy Podcast RSS Fe

  • The History of Square-Enix - Part 4: The Golden age of the 2D RPG

    07/12/2015 Duration: 01h14min

    This week, we read part four of Joe's Epic Enjoy! History of Square-Enix - Part 4: The Golden age of the 2D RPG   Enix could have floated on Dragon Quest V mega-release for the next 10 years, but they were well on their way with publishing multiple I.P.’s for the rest of the early 90’s., although this wasn’t without a few setbacks.   Enix released “The 7th Saga” in 1992, which had both mediocre reviews, as well as middling sales, and King Arthur and the Knights of Justice was apparently a hunk of Junk.   And in 1993, Enix released E.V.O: Search for Eden (A prehistoric RPG filled with dinosaurs) to similar results as the 7th Saga.   Square, however, was on top of the world. Secret of Mana in 1992 would go on to sell 1.83 million copies worldwide. It was praised as for it’s gameplay, music, and graphics, and would later be called “one of the high points of the 16 bit era” by Edge Magazine, as well as one of the greatest games of all time by famitsu, Nintendo Power, and IGN.   Although not nearly as well regarde

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