Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

Dirge of Cerberus: Final Fantasy VII

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Synopsis

Development History: Dirge of Cerberus was born during the development of Advent Children. It was part of the Compilation of Final Fantasy VII, along with Before Crisis, and Crisis Core. Yoshinori Kitase had decided that Dirge of Cerberus would be a shooter, based on his love for the series. They threw in some role-playing elements, due to the lack of appeal for a pure action game among developers.   Square chose Vincent due to the possibilities for expanding his backstory, which we all know was very limited in Final Fantasy VII. Before the team started working on Dirge of Cerberus, they considered using other gun toting characters from Final Fantasy, such as Barret Wallace, Irvine Kinneas or Yuna from X-2.. I feel like we all dodged a bullet there. They eventually settled on Vincent, once they solidified the expansion of the Final Fantasy VII universe.   Dirge of Cerberus was anounced in September of 2004, and was scheduled for release in Japan in 2005. The game originally had an online version, but they rem