Pixar Post Podcast: Animation News, Interviews & Reviews

Pixar Post Podcast 055: How the 'Cars 3' Effects Team Tackled The Dirty Problem of Mud

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Synopsis

  Get ready as we dive into the mud and chat about the Cars 3 Production Pipeline from the perspective of Bobby Podesta (Supervising Animator), Jon Reisch (Effects Supervisor), and Michael Fong (Supervising Technical Director). In this combined post and podcast episode (#055) we continue our Cars 3 interview series. We explore the Pixar pipeline and the challenges the effects team faced while digitally crafting mud as well as some great production tips about embracing last-minute story changes (even if that means scrapping some completed work). Michael Fong, Andrea Warren and Brian Fee at a production meeting Bobby Podesta kicked off our 40-minute production session (which centered around the crazy-8 sequence in the film) and shared some of the team's demolition derby research trip photos. Of course, all Pixar projects start with some form of research, and this one seemed particularly fun — crushed cars, mud, and roaring engines. Speaking of mud, Jon Reisch gave us a peek into the 6-month dev