Narrative Control

Narrative Control - Episode 28

Informações:

Synopsis

Justin and I heard an episode of HGWT:FAFGM (#34) about structuring stories in RPGs and thought “Huh”.  Here’s the 25 minutes that followed our monosyllabic revelation. Hosts: Sean Nittner and Justin Evans Length: 25:35 [00:28] Introduction to the show.  Talking about story structure. Hippies vs. Engineers.[00:57] Survey: http://www.spookyouthouse.com/survey[01:19] Have Games Will Travel: For a Few Games More: #34.  Story structures. [01:56] Dirty Hippies and Stinking Engineers[02:11] Story Structure: A pattern that we fall into or actively follow when telling stories. [02:47] Hippies: The original gamers playing moment to moment and allowing story to follow from their actions.   Allowing for more surprises, creativity, and immersion.[05:07] Engineers:  A gamer who wants to structure their game and drive towards specific goals in each game.[07:02] Games with known ends: Grey Ranks, Roanake, Polaris.  These games are one step closer to being engineered.[07:36] Montsegur 1244 is very structured.  A story told i