Backstage Gaming

Episode 38: Words, Words, Words

Informações:

Synopsis

This week, we take a break from looking at the more complex elements of game story telling, and instead look at the simpler building blocks: dialogue, narration, and cutscenes. Are they good? What are some games that use them interestingly? Are they necessary? Let's find out! Also included: Use Cake on Man, Dissociation Dylan, and Tim Cook: Podcast Warden.