Backstage Gaming

Well, This is Tedious

Informações:

Synopsis

This week, in our hubris, we decide to tackle a game neither of us has played, but darn-it, the discourse around Death Stranding had us both so riled up. We look at tedium as a narrative tool in games, talk about games that decide not to be fun, and think for a while about why that might not be such a bad thing. Backstage Gaming is a proud member of the HP Video Game Podcast Network Enjoy our show? Consider supporting us on Patreon!